A morning paper for product designers
Today's thread

Product judgment outweighs raw capability

The Google Search piece argues model quality lost to placement decisions around certainty and testing, while the glass-rendering piece shows the same principle in reverse: painstaking pixel-validation against Apple's SwiftUI reference, not a bigger model, is what makes an effect convincing. The same discipline—caring about where and how a capability shows up, not just how powerful it is—separates a tool that feels broken from one that feels inevitable.

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Amazing Glass bends light like glass, not just blur.

The validation method here—comparing your own rendering pixel-by-pixel against a trusted reference—is a technique you could borrow for any platform-matching work you do.

Read on tomacco.github.io
Try today

Open the Amazing Glass writeup and look at how they validated their CSS/WebGL effect pixel-by-pixel against Apple's reference; try the same comparison technique on one effect in your own interface.

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